Ten Trap and Puzzle Cards for Dungeon Rooms

Ten dungeon room hazards and puzzles with trigger, detection DC, effect, optional save, and two solutions, written for d20-style games.

Ten printable room hazard and puzzle cards for dungeon rooms. Each card gives a trigger, a detection DC, an effect, an optional save with damage and its own damage tier, and two possible solutions. Puzzle cards include a clue and their answer. The cards use no setting, plot, faction or named location. They assume a d20-style game with six ability scores (Str, Dex, Con, Wis), DC-based checks and saves, and dice-notation damage. They are not a complete rules system, so rename terms or adjust numbers for other games. The package includes a Markdown file for reading or printing, a CSV with the same data in consistent columns, a d10 roll table, and a scaling guide. It does not include rules, monsters, maps or treasure. All DCs, damage values and puzzle clues are starting suggestions. Created with AI assistance.

Format: template pack · Instant download (.zip) · Includes: README.md, trap_puzzle_cards.csv, trap_puzzle_cards.md, roll_table.txt, scaling_guide.md

Created with AI assistance and checked automatically before release.

$4.00

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